Road Signal for Montreal-Trudeau International Airport

PRESENTATION MODEL AND PROTOTYPE OF THE NEW ROAD SIGNAL FOR MONTREAL-TRUDEAU INTERNATIONAL AIRPORT

 

OVERVIEW:

Date of completion : 2015
Time for completion : 1 week
Scale 1 :30
Dimensions : 10″ x 14″ x 12″
Material: Linden Wood | Black Cardboard | Acrylic | LED Lighting

 

DESCRIPTION:

This model represents the signal project for the Montreal-Trudeau International Airport. It is located at the intersection of highways 13 and 520 in the Dorval neighborhood of Montreal. This project by architecture firm Pelletier de Fontenay aims to be a signaling light at the motorway entrance of the airport. The model was made in 2015 and its fabrication lasted a week. Its approximate dimensions are 10 x 14 inches for an overall height of 12 inches.

The model, all elements of which are fixed, was made at a scale of 1:300. This scale is well suited to a contemporary project with a minimalist aesthetic. First, the challenge for making this model was the stress management inside the materials to represent the desired twisted effect. In order to prevent the material from returning to its flat shape, a series of wood sticks was worked to embed the tabs that make up the envelope of the signal.

Therefore,the strategy has been to build a sanded clear acrylic prism that expresses the basic structure of the signage element. Then, the envelope made of twisted metal strips was represented with black cardboard for its high malleability, the twisting of the strips could not be performed in a too rigid material. The lettering has been scaled thanks to clear self-adhesive acetate prints.

The prism was installed on to a wooden base made of linden wood with LED lighting from below. Afterwards the model was covered by a protective case in clear acrylic. The built project is also documented on the website of architecture firm Pelletier de Fontenay on following page: ADM élément signalétique

 

Prototype Hitman Go - Vue d'ensemble

Prototype of a Hitman Go Level

HITMAN GO GAME DISPLAY MODEL – PHYSICAL PROTOTYPE OF A LEVEL – FOR SQUARE ENIX MONTREAL.

 

OVERVIEW:

Date of completion : 2016
Time for completion : 2 to 3 weeks
Scale 1 :50
Dimensions : 11″ x 14″ x 10″
Material : ABS | Plastics | Linden Wood | Russian Birch Plywood | Cherry Wood | Plants | Resin

 

DESCRIPTION:

This model representing the game Hitman Go was commissioned by Square Enix Montreal to be displayed in their offices. This prototype was made in 2015 and its fabrication lasted from 2 to 3 weeks. Its dimensions are approximately 11 x 14 inches for an approximate height of 10 inches. This model, all elements of which are fixed, was built at a scale of 1:50. This scale allows a very high level of detail and serves to represent elements with great precision. All the elements constituting the model were made to mimic those modeled in the game Hitman Go.

The construction strategy was to first make the base of the model with Russian birch plywood and paint it. Then all the details such as the character’s traveling path, furniture elements and vegetation were made individually and assembled on the base. Furthermore, the characters were printed in 3D with black ABS to be identical to the characters present in the game. They were then painted by hand before being placed on the model.

The resin was cast in place last to continue the outline of the model and maintain the aesthetics of a virtual game board. Afterwards, the model was placed on a cherry wood display flame. Now the model is advertised on a podium and protected by a clear acrylic case.

Square Enix Montreal has also produced an explanatory video available online on YouTube which presents the relationship between the virtual game and the physical model:  Hitman GO: Handcrafted Edition